Microblog item – Mar 19, 2023
WebGL Shaders
Playing around with WebGL shaders using Three.js. This one is made by augmenting a sin wave and some noise. I've shared the code if you want to play around with it yourself.
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Realtime context for AI
Connected some local IoT devices to my AI client for real-time context. Also learned that the Awair can host its own local API for sensor data.