Microblog item – Mar 19, 2023
WebGL Shaders

Playing around with WebGL shaders using Three.js. This one is made by augmenting a sin wave and some noise. I've shared the code if you want to play around with it yourself.

Realtime context for AI

Connected some local IoT devices to my AI client for real-time context. Also learned that the Awair can host its own local API for sensor data.

ai iot

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